
# ODIN 3D LIBRARY

A q wae e i bwi Жsa.
ee.... 
3D i aee ae Ѣ A aa wwi Abaae
Aa ů ae AA Aa ѡ ebi  asa.
e Ai Abaae a wwA ⷡ ae ᷁ e ai 
 a a ge ůaaa.
q  Ae aBa 1e aa ᮁ aa១i wawá gv
aa aAe e a aa១ ai q ae AVsa.
᷁ 5 A a eeA ae aa baa Aea!...

        key w 

        F1 : i (Baa)
        F2 : a (Baa)
        F3 : ͷ (Baa)
        F4 : Environment Ϸ on/off
        F5 : Phong Environment Ϸ e A ˥, Z-clipping q.
        F6 : Alpha Blending on/off ( ͷ  we )
        F7 : 262144 color mode/ 4000 color mode / mcga 256 mode
        F8 : Anti-aliasing + motion blur
        F9 : texture  ( spherical )

        Q : ១ +
        A : ១ -
        W : xangle +
        S : xangle -
        E : yangle +
        D : yangle -
        R : zangle +
        F : zangle -

ٹ e O3DL(ODIN 3D library )a:

        1. ͩ  BaaϷ  .
        2. .
        3. ei, iai, eˡ ia,  ׶ 
        4. hi-color(3e,6e,1600e )e  

    Texture Mapping (Ba¡ Ϸ a)
        1. Ϸa (Sphere,Plane,Cylinder) Ή 
        2. ENVIRONMENT MAPPING
        3. BUMP MAPPING
        4. PERSPECTIVE MAPPING(ea)  

    Shading ( a): full ׶ 
        1. FLAT Shading
        2. GOURAUD Shading
        3. Phong Shading
        4. Metal Shading

    3D Animation a( 3DS key framer aw )
        1. 3D morphing animation
        2. 3D object animation

    aaw   
        Rpg w 640 x 480( 3e  )light mapping w E
         RpgA awAgvq.

    e aa១  
        O3DL(odin 3d library) e P-120MhA Phong Shading  w 
        ? - 20e ͩ ១ wb(320x200 Ёw w )i xq(ͩ gi wq).

                                         ODIN Coder w巩 (1996. 12 06)
                                                pager : 015-946-1834
                                                hitel ID: ODINIAN(e)

                Greet: ÷ q. A!

   Odin team(e( A Iba),e,A,Ӂ) <-aw aae˱
   Deca team( ,ѷa,w,Ӂ,w w,e,b,be,ѷw,w)
   Amos team( qw,ew(best mapper),Aw(e aā?),EȂ(a aw))
   Dragon fly team(w,bw ww) <- e qb ˱
   aaa(  I2 )(wA,bw(e eē¡?),,w,Ӂ,wӁ) 
   eaa (awe,q)
   F.E (wA <- aw )
    (e,bw ,)<- e 喁 xa A.... 
   ѡ <- ge  A.
   aaa  aw,e w
   bE 
   Eaa (Ae) 
   aaa(w)
   pc-champ (we)a 
    <- a bsp-tree 
   Ӂ (iUa   )
    (A   aAe)
   w <-  ba a
   a AA i.......
   OTM (ͩ q i  ge  ) 
   WGT(aa A,b qi  ),
   X-wizard (asm AA ᢁa ge  Aq)
   Zed (aBˡa ϷA ..)
   Jmagic ( a š)
   Lizardking ( a aa)
   RTMX (Aee ͩ ˥)


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