 Direct X 3D Game Editor

   ϱ ۼ α׷ Direct 3D Ver 5 ̿Ͽ Դϴ.
(Immidiate mode)  Ӱ߸   Editor  ٰ ϴ.
غð ǹ̳ α׷ Ϸ  α׷ ÷ϴ.
 ID Hitel ID : keepon̿     ְų  α׷ ߿  
 ̾߱⸦  ͽϴ. mailּ Ǵ (ȭ 02 -3427-4527 p.m 8 )
 ּ.

 :   ȯ
ID : keepon (HITEL)

  : 3 Game   ִ 3D World Editor
Ư¡ : 640*480 16bit Color, 3D Acellerator , MMX 
      Object Animation, Transparent Color 

  
 ŵ    Folderȿ ־ϰ
Texture size (256*256, 128*128, 64*64, 32*32, 16*16, 8*8)̾ϰ
3D ī, MMX  쿡 16Bit Color   
8bit Color Textue  ּ.
 Object Texture  Folder ־մϴ.
׸ Build.txt enemy.txt   ߿ Map Ҷ Object  ǹǷ
Map Ͽ  Object Build.txt Enemy.txt Ͽ  ° ־մϴ. (ϸ object߰  ϼ ٲʰ ڷ ʷ ߰ ϴ  ϴ.)
 ׸ Texture BMP ̿ϰ  Texture  ̸ O  o ϸ
Texture Black Color(RGB 0,0,0) ϰ ɴϴ. 

ȭ  
Ed.exe - Main Program
Conv.exe - Convert 3ds -> Mol
Arrow.mol - 3  
Floor.mol - ٴ
Tex1.bmp - ٴ Texture
Build.txt - 濡  Object 
Enemy.txt -  ĳ Object


1. Conv 3ds (3D studis R4) Mol   Convert Ѵ 
  Conv filename[.3ds] a ϸ Ȯڰ Mol ȭ 
  a -> animation
  c -> collision (face  浹üũ ϻ Editor ʿ.)
2. Build.txt ùLine Ǿ Object  ش
   line Ǿ Object ̸ ش.
3. Enemy.txt  2   ߰ Ҽ ִ.
4. Ed.exe ϸ F3Ű Menu Ÿ  ִ.
 Menu Object ϸ Pointerġ ο Object Ų.

Ű
Mouse  -----
 -  ( Z + )
ڷ -  ( Z - )
 - ( X + )
 - ( X - )
 ư   - ( Y+ )
 ư  Ʒ - ( Y- )
Ű - X,Z  ̼ϰ 



SPACE KEY - Object Select(Pointer Object  Box  ̶ SpaceKey
      Object )
 Shift Key - 

A - Animation Start/End toggle key
C - Collision toggle() Key  ſǷ 绡 Ű žߵ˴ϴ.
    Collision On ¾ּ õ Object 콺 ̸ ٸ Object εġԵǸ
     ̻ ʰ ˴ϴ. ̻¿ Ű ̽ø ϰ ٸ Object ´
    ˴ϴ.
D - Horizon ϴ ̷ Object ϴ.
Page Up/Down - Horizon  

F12 - Exit Program
F3 - Menu
F2 - Continue / Pause
R - MousePointer ߾ӿ ġŲ.
M - View MousePointerġ .(M  콺 ƶ !)
X - õ Object ¿ Ī 
V - õ Object 90 
NUMPAD 5 - View  ġ
NUMPAD 8 - View 
NUMPAD 2 - View 
NUMPAD 1 - View Ʒ
NUMPAD 3 - View 
NUMPAD 0 - Top View


