
Run glutrad.exe, see the info directory for more instructions.

The source was written and compiled with MS Visual C++.

Simply create a Win32 console application and add all the cpp files
together with glut.lib, glu.lib and opengl.lib. The program works with
either SGI or MS OpenGL.

The program is 'quick and dirty', meaning that if you make a mistake
with your input, the program will probably crash. Read the warning.

There appears to be a flaw in Visual C++ when compiling with speed
optimisation switched on. Smooth shading stops working for some reason.

Included is a little program called reverse which switches the winding
order of triangles within RAW files. I used Rhino to develop the models,
and it sometimes gets confused about whats clockwise and what's not.

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This program is distributed in the hope that it will be useful, but 
without any warranty; without even the implied warranty of merchantability 
or fitness for a particular purpose. Copyright 1998, Colbeck Desktop Solutions Ltd.
Colbeck Desktop Solutions cannot be held responsible for any damages caused by 
the use of this software.