 | Mines do not move on the board. |
 | Mines are released by tanks (behind the tanks body). |
 | A mine explodes when a tank crosses it. |
 | Mines have a limited (but long) lifetime. |
 | A mine disappears if it explodes or its lifetime expires. |
 | When a mine explodes it decreases the shield level of the passing tank with a constant
value. |
 | Each tank has a limited supply of mines. |
 | Mines cannot be placed on tanks, walls or other mines. |
 | A tank can summon aerial support only if it has that bonus. |
 | Each tank can posses up to a single aerial support bonus at any given time. |
 | When a tank issues aerial support, the player specifies the bombers position on
the map border and its direction vector. |
 | Once the bomber is launched, it flies in a straight line with a constant velocity above
the battlefield dropping bombs at constant intervals. |
 | The bomber ignores any obstacles or moving objects on the battlefield and disappears
when it exceeds map boundaries. |
 | When a bomb hits the ground it explodes for a constant brief time. |
 | A bomb has a constant explosion impact range that effects the shield level of tanks in
the explosion radius accordingly. |
 | Bombers can be summoned concurrently (by different players). |