 | Purpose:
Updates the ammunition status display on the main game dialog. |
 | Methods:
void Create () - Creates the counters of the ammo as DIBs.
void SetShellsCount (UINT) - Set the shells amount display of
the local tank.
void SetBulletsCount (UINT) - Set the bullets amount display of
the local tank.
void SetMinesCount (UINT) - Set the mines amount display of the
local tank.
CDIB *GetImage () - Expose the amount status DIB. |
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