CKeysTable
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Purpose:
Implements the table of keys in use to control the tank. Maps between the virtual key code and the action.
Methods:
CKeysTable (const CKeysTable& rhs) - Copy constructor.
CKeysTable& operator= (const CKeysTable& rhs) - Assignment operator.
UINT GetKey (int ind) const - Return the virtual key code of the given key index.
BOOL SetKey (int ind, UINT key) -Sets a new key after checking it's uniqueness. Return TRUE if succeeded.
void RestoreDefault() - Get default keys from Game consts.
void InitTable() - Get keys' bindings from registry.
 

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