 | Each player controls a single tank. |
 | Each tank (local and remote) is displayed with its unique bitmap. |
 | A tank can move forwards, backwards and rotate (clockwise and anti-clockwise). |
 | A tank has a shield level and ammunition. |
 | There are three types of ammunition: shells, light ammunition (bullets) and mines. |
 | If a tank is hit (by a shell, a bullet, a mine or a bomb) its shield level is reduced
accordingly. |
 | When a tanks shield level reaches zero any further hit destroys the tank. |
 | A tank can refurnish its shield and ammunition supplies (up to a constant limit) by
picking occasional bonus objects. |
 | A tank has a default speed that varies according to the obstacles it passes. |
 | A tank can summon aerial support (if it picks the aerial support bonus). |