/****************************************************************************************/
/*  ASTUDIO.H                                                                           */
/*                                                                                      */
/*  Author:                                                                             */
/*  Description:                                                                        */
/*                                                                                      */
/*  The contents of this file are subject to the Jet3D Public License                   */
/*  Version 1.02 (the "License"); you may not use this file except in                   */
/*  compliance with the License. You may obtain a copy of the License at                */
/*  http://www.jet3d.com                                                                */
/*                                                                                      */
/*  Software distributed under the License is distributed on an "AS IS"                 */
/*  basis, WITHOUT WARRANTY OF ANY KIND, either express or implied.  See                */
/*  the License for the specific language governing rights and limitations              */
/*  under the License.                                                                  */
/*                                                                                      */
/*  The Original Code is Jet3D, released December 12, 1999.                             */
/*  Copyright (C) 1996-1999 Eclipse Entertainment, L.L.C. All Rights Reserved           */
/*                                                                                      */
/****************************************************************************************/
// AStudio.h : main header file for the ASTUDIO application
//

#if !defined(AFX_ASTUDIO_H__B89225E5_6368_11D2_B69D_004005424FA9__INCLUDED_)
#define AFX_ASTUDIO_H__B89225E5_6368_11D2_B69D_004005424FA9__INCLUDED_

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000

#ifndef __AFXWIN_H__
	#error include 'stdafx.h' before including this file for PCH
#endif

#include "resource.h"		// main symbols
#include "AProject.h"

/////////////////////////////////////////////////////////////////////////////
// CAStudioApp:
// See AStudio.cpp for the implementation of this class
//

class CAStudioApp : public CWinApp
{
public:
	CAStudioApp();

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAStudioApp)
	public:
	virtual BOOL InitInstance();
	//}}AFX_VIRTUAL

// Implementation

	//{{AFX_MSG(CAStudioApp)
		// NOTE - the ClassWizard will add and remove member functions here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
private:
	AProject *pProject;		// the current project...
};


/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_ASTUDIO_H__B89225E5_6368_11D2_B69D_004005424FA9__INCLUDED_)
