/****************************************************************************************/
/*  RESOURCE.H                                                                          */
/*                                                                                      */
/*  Author:                                                                             */
/*  Description:                                                                        */
/*                                                                                      */
/*  The contents of this file are subject to the Jet3D Public License                   */
/*  Version 1.02 (the "License"); you may not use this file except in                   */
/*  compliance with the License. You may obtain a copy of the License at                */
/*  http://www.jet3d.com                                                                */
/*                                                                                      */
/*  Software distributed under the License is distributed on an "AS IS"                 */
/*  basis, WITHOUT WARRANTY OF ANY KIND, either express or implied.  See                */
/*  the License for the specific language governing rights and limitations              */
/*  under the License.                                                                  */
/*                                                                                      */
/*  The Original Code is Jet3D, released December 12, 1999.                             */
/*  Copyright (C) 1996-1999 Eclipse Entertainment, L.L.C. All Rights Reserved           */
/*                                                                                      */
/****************************************************************************************/
//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by Spout.rc
//
#define IDS_BITMAPNAME                  2
#define IDS_ALPHANAME                   3
#define IDS_RATE                        4
#define IDS_ANGLE                       5
#define IDS_MINSPEED                    6
#define IDS_MAXSPEED                    7
#define IDS_MINSCALE                    8
#define IDS_MAXSCALE                    9
#define IDS_MINUNITLIFE                 10
#define IDS_MAXUNITLIFE                 11
#define IDS_COLORMIN                    12
#define IDS_BITMAPLIST                  13
#define IDS_ALPHALIST                   14
#define IDS_COLORMAX                    15
#define IDS_COLORMINRED					16
#define IDS_COLORMINGREEN				17
#define IDS_COLORMINBLUE				18
#define IDS_COLORMAXRED                 19
#define IDS_COLORMAXGREEN               20
#define IDS_COLORMAXBLUE                21
#define IDS_COLORMINGROUP				22
#define IDS_COLORMAXGROUP				23
#define IDS_DRAWEXTBOXGROUP				24
#define IDS_DRAWEXTBOXDISPLAY			25
#define IDS_DRAWEXTBOXMINX				26
#define IDS_DRAWEXTBOXMINY				27
#define IDS_DRAWEXTBOXMINZ				28
#define IDS_DRAWEXTBOXMAXX				29
#define IDS_DRAWEXTBOXMAXY				30
#define IDS_DRAWEXTBOXMAXZ				31
#define IDS_ARTGROUP					32
#define IDS_ARTSIZE						33

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE        101
#define _APS_NEXT_COMMAND_VALUE         40001
#define _APS_NEXT_CONTROL_VALUE         1000
#define _APS_NEXT_SYMED_VALUE           101
#endif
#endif
