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## class CDXMap

This is the main object which controls tile based scrolling in CDX. Screen, tile and map information all come together in this class to produce a scrolling output. Map information is stored (using the default CDXMapCell class) in binary files in the simplest possible form:

     Map width (4 bytes)
     Map height (4 bytes)
     Map data (Map width * Map height * 4 bytes)

`#include "cdxmap.h"`