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## CDXSprite::SpriteHitPixel

BOOL SpriteHitPixel( | CDXSprite* pSprite ) ;

CDXSprite::SpriteHitPixel - This function first performs a bounding box collision detection check and if the 2 bounding boxes are coliding it then performs a pixel level collision detection check.

Author - John Hebert Aug 06, 1999.

     Return Values             -  TRUE  - if a pixel level collision was found
                                 FALSE - no collision