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NAME: CDXBLT_Fade.
PURPOSE: Fades all or a portion of the source surface to a destination surface. The fade amount is controlled by the ALPHA value.
INPUT: dest - a CDXSurface pointer that is the destination surface
lDestX - The left hand X location on the destination surface where
you want the blt to begin.
lDestY - the top Y location on the destination surface where
you want the blt to begin.
srcRect - RECT structure that defines what you want blitted
ALPHA - Alpha blending value between 0-256
256 --> no fade, pure src image is displayed
0 --> pure black, no src image
RETURNS: An HRESULT either a DirectX error or DDERR_GENERIC.